
Flash CS4 All-in-One For Dummies®
by Doug Sahlin (Lakeland, FL, Web and graphic designer ); William B. Sanders (Univ. of Hartford, Hartford, Connecticut)-
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Summary
Table of Contents
Introduction | |
Introducing Flash | |
Exploring Flash | |
Introducing Graphics, Symbols, and Animations | |
The Engine Beneath Flash: ActionScript 3 | |
Creating Your First Flash Project | |
Pushing the Panic Button ù Help! | |
Creating Graphics | |
Creating Flashy Graphics | |
A Splash of Color, S'il Vous Plaît | |
Getting the Word Out with Text | |
Creating Graphic Symbols for Fun and Profi t | |
Organizing Your Work | |
Working with Images (Or, Bumpin' with Bitmaps) | |
Animating Graphics | |
Working with the Flash Timeline | |
Creating a Flash Animation | |
Animating Text | |
Advanced Animation Techniques | |
Adding ActionScript 3.0 Magic | |
Who's Afraid of the Big Bad ActionScript 3.0? | |
Working Off the Timeline with Symbol and Component Classes | |
Formal Features and Structures | |
Making Decisions . . . and Repeating Yourself | |
Harnessing the Power of ActionScript 3.0 | |
Working with Flash Audio | |
Understanding Web Audio | |
Adding Sound to a Flash Production | |
Editing Sound Files | |
Working with Flash Video | |
Playing Video with Flash: The Producer's Chair | |
From Camera to Desktop: Getting Video Ready for Prime Time | |
Getting Video Files Ready for Flash | |
Getting Fancy with Video | |
Live! From Your Desktop! | |
Shooting a Video That Looks Good on the Web | |
Getting Interactive | |
Adding Buttons to a Flash Project | |
Using Flash Components | |
The Art and Science of Creating a Flash Application | |
Up in the AIR | |
Finalizing a Flash Project | |
Testing and Debugging a Flash Project | |
Fine-Tuning and Optimizing Your Flash Project | |
Dealing with Bandwidth | |
Publishing Your Flash Project | |
Index | |
Table of Contents provided by Publisher. All Rights Reserved. |
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